{"author_name":"barret907k","cat":"LD #25","comments":[],"epoch":1355648940,"likes":0,"metadata":{"p_key":"48501","p_author":"barret907k","p_authorkey":"14910","p_urlkey":"84176","p_title":"Projectiles","p_cat":"LD #25","p_event":"LD25","p_time":"1355648940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14910","us_name":"barret907k","us_username":"barret907k","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Getting closer. Still not quite there. I added projectiles but since they are kinematic bodies they aren&#8217;t getting removed as well as I would like to. SO I need to work on that. Getting pretty tired so I&#8217;m going to call. Lots of work to do yet. Hopefully I can get this finished. <a href=\"http:\/\/lorenzgames.wordpress.com\/?attachment_id=1790\" rel=\"attachment wp-att-1790\"><img alt=\"iOS Simulator Screen shot Dec 16, 2012 3.06.40 AM\" src=\"http:\/\/lorenzgames.files.wordpress.com\/2012\/12\/ios-simulator-screen-shot-dec-16-2012-3-06-40-am.png?w=300\" width=\"300\" height=\"200\" \/><\/a> SLEEP<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/cocos2dx\/\" rel=\"tag\">cocos2dx<\/a><\/p>","time":"December 16th, 2012 4:09 am","title":"Projectiles"}