All Enemy Types Done

+1 goat1 and hunterattack and gunner1

ld25screenshot3

All three of my planned enemy (hero) types have been drawn, implemented, and scripted, and they’re in the game. Not much has changed, but I’m glad the hard parts are done. I’m finally going to bed now at 6am EST. Before the deadline, I’ll have plenty of time to make all the sound and put together some levels. I’m not changing this art.

Windows users, the updated version is here. It supports keyboard and gamepads.