{"author_name":"chocobyte","cat":"LD #25","comments":[{"author_name":"joyboxed","time":"December 16, 2012 3:32 am","epoch":1355646720,"text":"looks cool so far, wanna check out the final version =) could you post a link to your twitter acc so I dont loose sight of the game?","spam":"N"}],"epoch":1355644740,"likes":0,"metadata":{"p_key":"48538","p_author":"chocobyte","p_authorkey":"17858","p_urlkey":"84213","p_title":"Beginning of the Day","p_cat":"LD #25","p_event":"LD25","p_time":"1355644740","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"17858","us_name":"chocobyte","us_username":"chocobyte","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Hi there!<\/p>\n <p>This is my first Ludum Dare. I started thursday to write a simple 2d Framework which uses HTML5 and WebGL. But I was not that productive and Friday in the evening I had only a box with textures running (you can find it <a href=\"http:\/\/chocobyte.com\/files\/jam2d%20framework.zip\">here<\/a>).<\/p>\n <p>The contest started for me Saturday at 3am and I decided to just sleep and start later on. One day later, here is the progress on my game:<\/p>\n <p><img class=\"alignnone size-medium wp-image-206962\" alt=\"screenshot\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot6-292x300.png\" width=\"292\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot6-292x300.png 292w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot6.png 469w\" sizes=\"(max-width: 292px) 100vw, 292px\" \/><\/p>\n <p>Features implemented:<\/p>\n <p>&#8211; Tilemap<\/p>\n <p>&#8211; Texture Atlas with animations<\/p>\n <p>&#8211; Simple Collision<\/p>\n <p>&#8211; very stupid AI &#8211; I need sth like A* for pathfinding but I dont know if I will manage it in time<\/p>\n <p>&nbsp;<\/p>\n <p>Greetings<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"December 16th, 2012 2:59 am","title":"Beginning of the Day"}