{"author_name":"caranha","cat":"LD #25","comments":[{"author_name":"SonnyBone","time":"December 16, 2012 1:05 am","epoch":1355637900,"text":"I just tackled a dumb bug, myself. Enemies were freezing in place after moving at random for a minute. I still have no idea why it happens, so I just decided to add a counter that automatically resets their movement every minute. I got no time to find stupid bugs hahaha!!!","spam":"N"}],"epoch":1355633340,"likes":1,"metadata":{"p_key":"48609","p_author":"caranha","p_authorkey":"7847","p_urlkey":"84285","p_title":"Grumble Grumble stupid bugs","p_cat":"LD #25","p_event":"LD25","p_time":"1355633340","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"7847","us_name":"caranha","us_username":"\/author\/caranha\/","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Nothing much to say besides that. I had two ways to access a tile in my game: by tile pos, and by world pos&#8230;. got both mixed &gt;.&lt;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/bugs\/\" rel=\"tag\">bugs<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/stupid-bugs\/\" rel=\"tag\">stupid bugs<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/stupid-programmer\/\" rel=\"tag\">stupid programmer<\/a><\/p>","time":"December 15th, 2012 11:49 pm","title":"Grumble Grumble stupid bugs"}