Another Screenshot

Not all that much has changed visually since the last screenshot, but this does showcase the new tiles and me playing around with the lighting a bit.

Screenshot 2

Comments

16. Dec 2012 · 02:20 UTC
Very cool! How are you doing the lighting?
16. Dec 2012 · 03:07 UTC
I’m using a black BitmapData, drawing white images (heavily blurred) into it, are drawing that BitmapData over the top of everything else using the multiply blend mode. I’ll put the entire source code of the game up after the competition is over.