{"author_name":"Almost","cat":"LD #25","comments":[],"epoch":1355621400,"likes":3,"metadata":{"p_key":"48679","p_author":"Almost","p_authorkey":"1168","p_urlkey":"84355","p_title":"Orthographic sorting is difficult","p_cat":"LD #25","p_event":"LD25","p_time":"1355621400","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"1168","us_name":"Almost","us_username":"\/author\/almost\/","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>&nbsp;<\/p>\n <p>I&#8217;ve made a lot less progress than I would like, due to countless difficulties with draw order sorting. I eventually scrapped by geometric representation of the world in favour of a true tile based setup, which makes it a bit easier to draw things in the right order, although I had to make the tiles rather large for the excess of coordinate transformations to not cause performance issues.<\/p>\n <p>I don&#8217;t feel much like a villain yet, but hopefully I can get a lot more innocent cylinder interactions soon. Also I should be able to make more interesting effects like the shadow under the jumping cylinder.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/orthographic-sorting-is-difficult\/screen5-40\/\" rel=\"attachment wp-att-205845\"><img class=\"alignnone size-medium wp-image-205845\" alt=\"screen5\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen51-300x233.png\" width=\"300\" height=\"233\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen51-300x233.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen51-550x427.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen51.png 813w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"December 15th, 2012 8:30 pm","title":"Orthographic sorting is difficult"}