Halfway to go – I’ve got tiles, platforming, particles, armies, and goats!

Highly productive day, even with taking a few breaks and making food.

Speaking of food, dinner was a delectable sardine and rice concoction with a cookie made by my amazing sister:

dinner-woot

I’ve finalized my idea in my head, now I just have to finish it!  The biggest hole right now is the player movement.  It is very buggy.  I’m currently trying to refactor my state transition code and hopefully I’ll find the problems.

Since my game is more or less in the NES style, I tried my hand at making some box art.  I may change the name, but for now it’s called Super Agent Run:

Coming soon to stores near you maybe

 

We’ve got a countdown timer signaling when the enemy army will arrive, a full level built, and a death sequence.  In this game, you die if you fall too hard or fast, but can tap spacebar to encourage your player to get back up.

Poor little guy

 

1goatI even managed to fit goats easily into my game in the plains level:

 

Goat Pyramid!

Party!  I really really want to finish this game, and I think it is in the realm of possibility.  Good luck to all at the halfway point!