Art after 24 hours
So the game that I’m working on (Along with partner in crime Ian Snyder) is a reverse-platformer, you design the level and then the game’s hero has to navigate it. Hopefully dying in the process. So that means making all the art for a platformer, along with other things.
Man I feel like I should have more, but I did end up sleeping until…11…
But there’s also walk cycles that I ended up making, plus attack animations. I figure I’m about half way there. There’s about 40 art assets in total. and this is probably less than half of them.
ART IS HARD
Comments
15. Dec 2012 · 23:36 UTC
if ian snyder’s in there, i guess there will be awesome guitar sounds ? 😀
