{"author_name":"Corn\u00e9 Dorrestijn","cat":"LD #25","comments":[],"epoch":1355607240,"likes":0,"metadata":{"p_key":"48847","p_author":"Corn\u00e9 Dorrestijn","p_authorkey":"505374","p_urlkey":"84523","p_title":"Priorities","p_cat":"LD #25","p_event":"LD25","p_time":"1355607240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505374","us_name":"Corn\u00e9 Dorrestijn","us_username":"Corn\u00e9 Dorrestijn","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I&#8217;m now a few hours back from work and already did some work. Added player movement and of course dynamic lights, because that is very important for the game.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/priorities-2\/screen2-138\/\" rel=\"attachment wp-att-204681\"><img class=\"alignnone size-thumbnail wp-image-204681\" alt=\"screen2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen24-150x150.png\" width=\"150\" height=\"150\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen24-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen24-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen24.png 400w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/><\/a><\/p>\n <p>Now I have done that it is maybe smart to add some collision detection to the player to prevent it walking trough walls.<\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/haxe\/\" rel=\"tag\">haXe<\/a><\/p>","time":"December 15th, 2012 4:34 pm","title":"Priorities"}