{"author_name":"sletari","cat":"LD #25","comments":[],"epoch":1355604840,"likes":2,"metadata":{"p_key":"48895","p_author":"sletari","p_authorkey":"18522","p_urlkey":"84571","p_title":"Killing trees and indians","p_cat":"LD #25","p_event":"LD25","p_time":"1355604840","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"18522","us_name":"sletari","us_username":"sletari","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I like the way my game is evolving. Now there are points (#destroyedTrees) with HUD, enemies to kill and passing from scene-to-scene (like Streets of Rage). However, I haven&#8217;t decided yet on how the battle is going to be, specially regarding interaction with the trees &#8211; perhaps we could smash some indians when knocking trees down.<\/p>\n <p>&nbsp;<\/p>\n <p>You can try it live here:\u00a0<a href=\"http:\/\/www.cin.ufpe.br\/~jhcp\/ld25\/v02\/\">http:\/\/www.cin.ufpe.br\/~jhcp\/ld25\/v02\/<\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/killing-trees-and-indians\/screen-enemies\/\" rel=\"attachment wp-att-204363\"><img class=\"alignnone size-medium wp-image-204363\" alt=\"screen enemies\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen-enemies-300x204.png\" width=\"300\" height=\"204\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen-enemies-300x204.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen-enemies-550x375.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"December 15th, 2012 3:54 pm","title":"Killing trees and indians"}