{"author_name":"RARoadkill","cat":"LD #25","comments":[],"epoch":1355602920,"likes":1,"metadata":{"p_key":"48927","p_author":"RARoadkill","p_authorkey":"13308","p_urlkey":"84603","p_title":"Making progress","p_cat":"LD #25","p_event":"LD25","p_time":"1355602920","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"13308","us_name":"RARoadkill","us_username":"raroadkill","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Things have been moving pretty smoothly so far&#8230;which has me worried. Player controls work well, camera is not behaving itself however. Enemy FOV seems to be working as well as the detected slider. Now to work on the platformer side of things. Here is a screenshot<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/making-progress-8\/unity-2012-12-15-16-18-34-37\/\" rel=\"attachment wp-att-204093\"><img class=\"alignnone size-medium wp-image-204093\" alt=\"Unity 2012-12-15 16-18-34-37\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Unity-2012-12-15-16-18-34-37-300x148.png\" width=\"300\" height=\"148\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Unity-2012-12-15-16-18-34-37-300x148.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Unity-2012-12-15-16-18-34-37-550x271.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Still very dull looking. but its fun to run around avoiding the big robots<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a><\/p>","time":"December 15th, 2012 3:22 pm","title":"Making progress"}