{"author_name":"har_g","cat":"LD #25","comments":[],"epoch":1355600280,"likes":1,"metadata":{"p_key":"48973","p_author":"har_g","p_authorkey":"18614","p_urlkey":"84649","p_title":"","p_cat":"LD #25","p_event":"LD25","p_time":"1355600280","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"18614","us_name":"har_g","us_username":"har_g","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><strong>I&#8217;m tired&#8230;<\/strong><\/p>\n <p>but some improvment in the game (all room are completed)<\/p>\n <p>Miss some logic in the background.<\/p>\n <p>Link : <a title=\"https:\/\/dl.dropbox.com\/u\/48036137\/Vilain.swf\" href=\"https:\/\/dl.dropbox.com\/u\/48036137\/Vilain.swf\">https:\/\/dl.dropbox.com\/u\/48036137\/Vilain.swf<\/a><\/p>\n <p>I will add more info on my game.<\/p>\n <blockquote><p>INTERACTION :<\/p>\n <p>1) Doing mission<br \/>\n a) need some requirement : effectiveness (minions + equipment), science unlocked, money.<br \/>\n b) bring reward : money, blueprint, material<br \/>\n 2) blueprint are used in the laboratory<br \/>\n 3) material are used in the workshop and maybe in laboratory<br \/>\n 4) money are used to hire minions (maybe salary)<\/p>\n <p>With this simple way, you have some loop to increase your resource flow.<\/p>\n <p>5) Some alert can be triggered sometimes<br \/>\n a) dedicated to a mission in progress (agent defend the treasure)<br \/>\n b) unlocked after doing some mission (like after steal some art, agent are coming to take it back)<br \/>\n c) random &#8220;disaster&#8221; when a research\/craft occurs. (explosion, fire, monster, ..)<br \/>\n d) random &#8220;mail&#8221; anytime<\/p><\/blockquote>","time":"December 15th, 2012 2:38 pm","title":""}