{"author_name":"tSwitch","cat":"LD #25","comments":[],"epoch":1355597880,"likes":0,"metadata":{"p_key":"49012","p_author":"tSwitch","p_authorkey":"505877","p_urlkey":"84688","p_title":"LD25 \u2013 4pm \u2013 Missed Me!","p_cat":"LD #25","p_event":"LD25","p_time":"1355597880","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505877","us_name":"tSwitch","us_username":"tSwitch","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Nothing really graphical this time.\u00a0 Got evasion working and separated the logic for damage and evasion from the enemy to a behavior so I can use the same point of entry for your bats.<\/p>","time":"December 15th, 2012 1:58 pm","title":"LD25 \u2013 4pm \u2013 Missed Me!"}