The much needed blog post

Today has not been as productive as I’d hoped, but it’s getting there. I’ve got an idea down (basically a tower defence variant) and I think it’s do-able in the time, but we’ll see about that. I should have been writing more posts, but I was on a bit of a coding spree so decided to keep going instead.

Also, here’s what happens when you forget to set a cooldown time on your unit’s weapons and they end up firing a new bullet every frame:

Too many bullets.

Wheeeeeeeee!

Trippy! The colours are all a bit mental as I’ve just got test sprites in, hopefully it’ll look more sane later…