Clementia Ratio: First update post

Clementia Ratio The player (in green) just set an arrow trap (red NO sign) while another intruder enters (in red). Nothing is final and this is just to provide a placeholder until I get the game functional with more resources.

The name of the game is Clementia Ratio. Above is a sample layout of how the main screen of the game would look like. Now that I have an idea on how the user will interact with the game it’s time to start programming.