{"author_name":"feiss","cat":"LD #25","comments":[],"epoch":1355587860,"likes":0,"metadata":{"p_key":"49152","p_author":"feiss","p_authorkey":"8733","p_urlkey":"84828","p_title":"faster, faster\u2026","p_cat":"LD #25","p_event":"LD25","p_time":"1355587860","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"8733","us_name":"feiss","us_username":"feiss","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>My game has more maths and tricky stuff than I initially though. I didn&#8217;t begin with art, general gameplay or sound.<\/p>\n <p>Accomplished so far:<\/p>\n <p>&#8211; actors movement<br \/>\n &#8211; basic AI (all these lines)<br \/>\n &#8211; gesture capture &amp; optimization<\/p>\n <p>doing everything from scratch is a bit though. Must be faster, faster!!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/faster-faster\/phenon00\/\" rel=\"attachment wp-att-202576\"><img class=\"alignnone size-full wp-image-202576\" alt=\"phenon00\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/phenon00.png\" width=\"500\" height=\"722\" \/><\/a><\/p>","time":"December 15th, 2012 11:11 am","title":"faster, faster\u2026"}