I’m in!

Hello!

This Ludum Dare will be different than any other that I have done before, originaly I was planning on have a fluid 48 hour compo experience. Unfortunately, some plans have arisen and now I’ll be losing most of Saturday to a family “trip” but I am optimistic that I’ll be able to finish the compo, although if I don’t I’ll be finishing the jam and that’s no question!

Tools that I will be using are as follows:

  • Unity3D for game engine.
  • Visual Studio 2015 Community for IDE.
  • Blender (if I do 3D) for 3D art.
  • Photoshop CC for advanced 2D art.
  • Paint.NET for simple 2D tasks.
  • Abundant Music (http://abundant-music.com/) for music generation.
  • Bosca Ceoil for music creation.
  • BFXR/SFXR for sound effects.
  • Voice for sound effects.

And as always I’ll be streaming the whole process live at: http://twitch.tv/galacticglum/ as usual!

Goodluck everyone!