{"author_name":"z6v","cat":"LD #36","comments":[{"author_name":"QualityCatGames","time":"August 25, 2016 11:49 pm","epoch":1472186940,"text":"It is experimental, and it&#8217;s incomplete. It has basically no documentation. Some parts of it are extremely buggy.","spam":"N"},{"author_name":"","time":"August 26, 2016 1:00 am","epoch":1472191200,"text":"Well, gdx (kinda &#8220;default&#8221; java gamedev framework) allows html5 export.","spam":"N"},{"author_name":"HawkSandwich","time":"August 26, 2016 1:03 am","epoch":1472191380,"text":"Unity supports C# and HTML5 exporting \ud83d\ude00","spam":"N"}],"epoch":1472178720,"likes":0,"metadata":{"p_key":"4927","p_author":"z6v","p_authorkey":"44293","p_urlkey":"40377","p_title":"I\u2019m in, I think!","p_cat":"LD #36","p_event":"LD36","p_time":"1472178720","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"44293","us_name":"z6v","us_username":"z6v","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>I thought I&#8217;d check the LD website for when the next one is so I can prepare, and it turns out it&#8217;s very soon!<\/p>\n <p>The only problem is I haven&#8217;t chosen\u00a0any engine\/framework to use. I think I&#8217;ll use XNA since I&#8217;m most familiar with C#, however I&#8217;d love some suggestions! I&#8217;m experienced in C# and Java, but I&#8217;d like to use something which is\u00a0able to be published to HTML5\/web. If you&#8217;re wanting to evangelise your choice, I&#8217;d love to hear it<\/p>\n <p>Thanks!<\/p>","time":"August 25th, 2016 9:32 pm","title":"I\u2019m in, I think!"}