{"author_name":"Henry McLaughlin","cat":"LD #25","comments":[],"epoch":1355576100,"likes":2,"metadata":{"p_key":"49332","p_author":"Henry McLaughlin","p_authorkey":"979","p_urlkey":"85008","p_title":"Okay, some sprites done and a Unity project set up!","p_cat":"LD #25","p_event":"LD25","p_time":"1355576100","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"979","us_name":"Henry Mclaughlin","us_username":"pycron","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Wow, this is going pretty slowly. Hahaha!<\/p>\n <p>I have two sprite sheets done for the boss. One is for the body parts and one is for the weapon parts.<\/p>\n <div id=\"attachment_201462\" style=\"width: 266px\" class=\"wp-caption alignnone\"><img class=\"size-full wp-image-201462\" alt=\"Body parts for the bosses.\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Boss-Body-Parts.png\" width=\"256\" height=\"64\" \/><p class=\"wp-caption-text\">Body parts for the bosses.<\/p><\/div>\n <div id=\"attachment_201465\" style=\"width: 266px\" class=\"wp-caption alignnone\"><img class=\"size-full wp-image-201465\" alt=\"Weapon parts for the bosses.\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Boss-Weapon-Parts.png\" width=\"256\" height=\"256\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Boss-Weapon-Parts-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Boss-Weapon-Parts.png 256w\" sizes=\"(max-width: 256px) 100vw, 256px\" \/><p class=\"wp-caption-text\">Weapon parts for the bosses.<\/p><\/div>\n <p>The red weapons always aim toward the player (which is AI-controlled), the orange weapons aim toward the mouse pointer, and the yellow weapons stay at a fixed angle. That should make managing the weapons fairly easy.<\/p>\n <p>The boss (which you control) will move automatically back and forth, leaving you to focus on the weapons.<\/p>\n <p>I have some in a Unity project, but I&#8217;m taking a break right now. Next, I&#8217;ll get a boss thing assembled and working!<\/p>","time":"December 15th, 2012 7:55 am","title":"Okay, some sprites done and a Unity project set up!"}