{"author_name":"Irrithyll","cat":"LD #36","comments":[],"epoch":1472173440,"likes":1,"metadata":{"p_key":"4934","p_author":"Irrithyll","p_authorkey":"0","p_urlkey":"40384","p_title":"Let\u2019s Vitamin!","p_cat":"LD #36","p_event":"LD36","p_time":"1472173440","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>I&#8217;m in! Just &lt;24 hours to go! I am very excited to have a clear schedule for participation this time around, and I am hoping to give it a good shot and have lots of fun.<\/p>\n <p>Given my lack of preparation and experience developing game engines from scratch, I will likely use Unity or GameMaker for development. (Depending on the game idea!)<\/p>\n <p>Tools I enjoy and will likely use includes:<\/p>\n <p>Visual Studio \/ Atom for code<\/p>\n <p>brfx for sound effects<\/p>\n <p>Photoshop CS6 for sprites \/ art \/ ect<\/p>\n <p>GitHub for a repository<\/p>\n <p>&nbsp;<\/p>\n <p>I&#8217;m not sure what to use for creating music for the game, so I will have to do some research into that before everything kicks off.<\/p>\n <p>Take care of yourselves this weekend, food, sleep, water, movement, ect~ and most of all, HAVE FUN~<\/p>\n <p>&nbsp;<\/p>","time":"August 25th, 2016 8:04 pm","title":"Let\u2019s Vitamin!"}