1st Quarter
About 12 hours in and my game is “beginning” to take shape. I missed the first few hours due to oversleeping 
My game has the player flying around terrorising villages as a mighty fire breathing dragon. I have flight controls, some simple AI and village generators. It’s made in unity as as such will be a browser applet.
Bellow is a picture of the nice terrain of the game world. Unity really makes terrain easy to create.

Never underestimate a texture drawn in MS paint
I have also made a model of a dragon. One of my better efforts. Now I need to figure out how the hell to import a direct X boned model into Unity.

Dragon model, needs texturing and animating.