{"author_name":"Polar","cat":"LD #25","comments":[],"epoch":1355573220,"likes":0,"metadata":{"p_key":"49377","p_author":"Polar","p_authorkey":"10472","p_urlkey":"85053","p_title":"Day 0.5 Progress Report","p_cat":"LD #25","p_event":"LD25","p_time":"1355573220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"10472","us_name":"Polar","us_username":"polar","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Well, it&#8217;s almost exactly halfway through the first compo day, and halfway through mine, so I guess that I have to provide a progress report. Only problem is (as before) that OpenGL is incredibly annoying, and it&#8217;ll take a while before I have anything to put on screen. Good news though &#8211; I finally managed to work out Blender <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Polar<\/p>\n <p>(-:)&gt;*<\/p>","time":"December 15th, 2012 7:07 am","title":"Day 0.5 Progress Report"}