25% of the way through :)

After some more hours put to good use (mostly), I have implemented a nice chunk of the gameplay mechanics. First, the levels make a bit more sense now, and is populated with notes and randomly walking NPCs.
Screenshot from 2012-12-15 14:22:37
The NPCs are at first completely grey, but picking up certain notes lets you see some of their colors. I have also gotten the field of vision detection to work.

Screenshot from 2012-12-15 14:22:47

Now, I need to step back and think of how I want to go forward. There are several things I could implement right now, but I need to prioritize.

But so far so good, I’m on track for having all the gameplay put in today :) Hope you are all doing okay!