5 Hours in, update

So,

 

I have 5 hours now to work on my first Ludum Dare, progress is slower then I would have hoped. With my primary bottleneck being just over one year old and constantly trying to steal the mouse, or get me to read her a book!

Here is my game:

GameLogo

The idea being you are a villain imprisoned on Prison Planet 1, after acquiring a shuttle you have to get as far away as you can, before being blown up! So far I have been mainly battling with setting basic stuff up, and prototyping the movement controls for flying the shuttle. Then I will shove the planet in as the point you must escape from, as well as a distance counter, from there on in its hopefully randomly generating obstacles to avoid and enemy ships that will try to destroy you.

Here’s the first screenshot, and a photo of the main programming tools.

IMG_2313 GamePlaySS

 

Scott

Comments

15. Dec 2012 · 11:34 UTC
Yummii!!!