{"author_name":"Jens Nolte","cat":"LD #25","comments":[],"epoch":1355568000,"likes":0,"metadata":{"p_key":"49443","p_author":"Jens Nolte","p_authorkey":"12770","p_urlkey":"85119","p_title":"I\u2019m in!","p_cat":"LD #25","p_event":"LD25","p_time":"1355568000","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"12770","us_name":"Jens Nolte","us_username":"jens_n","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I&#8217;m joining the jam!<\/p>\n <p>Tech: C#, DX11-only, existing helper classes<\/p>\n <p>My calculator says a city of about 1000 individual citizens (consisting of two legs and arms, a body and a head) and a goat should be doable on current hardware, so let&#8217;s build a city-crushing game \ud83d\ude00<\/p>\n <p>No idea if that&#8217;s doable in time, so lets get coding!<\/p>","time":"December 15th, 2012 5:40 am","title":"I\u2019m in!"}