{"author_name":"barret907k","cat":"LD #25","comments":[],"epoch":1355552820,"likes":0,"metadata":{"p_key":"49636","p_author":"barret907k","p_authorkey":"14910","p_urlkey":"85322","p_title":"Android and Projectiles","p_cat":"LD #25","p_event":"LD25","p_time":"1355552820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14910","us_name":"barret907k","us_username":"barret907k","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><a href=\"http:\/\/lorenzgames.wordpress.com\/?attachment_id=327\" rel=\"attachment wp-att-327\"><img alt=\"Screenshot_2012-12-15-00-18-45\" src=\"http:\/\/lorenzgames.files.wordpress.com\/2012\/12\/screenshot_2012-12-15-00-18-45.png?w=300\" width=\"300\" height=\"168\" \/><\/a><\/p>\n <p>Woo got projectiles in with the other stick. \u00a0A little hacky at the moment but I need to get box2d in anyway so I&#8217;m not too worried about it. \u00a0Also got the android version up and running. \u00a0Noticed things are real small. TODO put in scaling constant.<\/p>\n <p>Going to bed. \u00a0Too tired from the hobbit last night. \u00a0Hopefully I&#8217;ll get up early tomorrow. \u00a0I have a lot of things to do.<\/p>\n <p>Saturday:<br \/>\n box2d<br \/>\n Maps<br \/>\n Enemies<br \/>\n sunday:<br \/>\n Level design<br \/>\n Bug fixes<\/p>\n <p>That is the pie in the sky what I hope happens but I think it rather achievable.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/cocos2dx\/\" rel=\"tag\">cocos2dx<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-48\/\" rel=\"tag\">LD 48<\/a><\/p>","time":"December 15th, 2012 1:27 am","title":"Android and Projectiles"}