{"author_name":"Dietrich Epp","cat":"LD #25","comments":[],"epoch":1355552580,"likes":0,"metadata":{"p_key":"49638","p_author":"Dietrich Epp","p_authorkey":"7606","p_urlkey":"85324","p_title":"The Water Shrine","p_cat":"LD #25","p_event":"LD25","p_time":"1355552580","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7606","us_name":"Dietrich Epp","us_username":"depp","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I didn&#8217;t make an &#8220;I&#8217;m in!&#8221; post this time, but I&#8217;m in.<\/p>\n <p>So far, I&#8217;ve made up some scratch graphics, designed a level format, and written a utility to convert <a href=\"http:\/\/www.mapeditor.org\/\">Tiled Map Editor<\/a> levels into my level format.  Here&#8217;s what the first area in the Water Shrine level currently looks like in-game:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/the-water-shrine\/out2\/\" rel=\"attachment wp-att-199597\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/out2-300x168.png\" alt=\"out2\" width=\"300\" height=\"168\" class=\"aligncenter size-medium wp-image-199597\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/out2-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/out2-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>It doesn&#8217;t have any water yet, that will come.<\/p>","time":"December 15th, 2012 1:23 am","title":"The Water Shrine"}