{"author_name":"permanente1600","cat":"LD #25","comments":[],"epoch":1355549340,"likes":0,"metadata":{"p_key":"49672","p_author":"permanente1600","p_authorkey":"10742","p_urlkey":"85358","p_title":"progress","p_cat":"LD #25","p_event":"LD25","p_time":"1355549340","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"10742","us_name":"permanente1600","us_username":"permanente1600","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>just a quick shot of the placeholder art i&#8217;ve got while i work out the code. Once all the mechanics of the game are in place I&#8217;ll loop back and polish up the art a bunch. \u00a0Things are moving along nicely. No road blocks yet&#8230;(knock on wood).<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/progress-170\/screen-shot-2012-12-14-at-11-25-18-pm\/\" rel=\"attachment wp-att-199397\"><img class=\"alignnone size-medium wp-image-199397\" alt=\"Screen Shot 2012-12-14 at 11.25.18 PM\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Screen-Shot-2012-12-14-at-11.25.18-PM-300x176.png\" width=\"300\" height=\"176\" \/><\/a><\/p>","time":"December 15th, 2012 12:29 am","title":"progress"}