{"author_name":"Red Mike","cat":"LD #25","comments":[],"epoch":1355549280,"likes":0,"metadata":{"p_key":"49676","p_author":"Red Mike","p_authorkey":"14718","p_urlkey":"85362","p_title":"LD25 Progress Report #3","p_cat":"LD #25","p_event":"LD25","p_time":"1355549280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14718","us_name":"Red Mike","us_username":"red-mike","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Starting to add junctions. There we go. An intentional omission is an X junction, because it&#8217;s un-toggleable. Fixed some issues with the sprites, missing planks and rounded up corners. Next up, coding an actual train to follow the tracks, initially ignoring junctions.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/ld25-progress-report-4\/3-35\/\" rel=\"attachment wp-att-199399\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/3-300x132.png\" alt=\"3\" width=\"300\" height=\"132\" class=\"alignnone size-medium wp-image-199399\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/3-300x132.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/3.png 452w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld25\/\" rel=\"tag\">ld25<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48\/\" rel=\"tag\">ld48<\/a><\/p>","time":"December 15th, 2012 12:28 am","title":"LD25 Progress Report #3"}