{"author_name":"Noah Ratcliff","cat":"LD #25","comments":[],"epoch":1355544000,"likes":2,"metadata":{"p_key":"49741","p_author":"Noah Ratcliff","p_authorkey":"504445","p_urlkey":"85427","p_title":"He\u2019s stealin\u2019 all yo\u2019 sammiches!","p_cat":"LD #25","p_event":"LD25","p_time":"1355544000","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"504445","us_name":"Noah Ratcliff","us_username":"Noah Ratcliff","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>It&#8217;s 1AM here (EST), and I&#8217;m about to turn in for the night.<\/p>\n <p>But first, of course I will give a progress report!<\/p>\n <p>Upon announcement of the theme, I immediately got to planning, and had four ideas within half an hour. I whittled them down to one by 10PM (an hour after compo started) and got to work.<\/p>\n <p>Your goal is to break into apartment buildings and steal unattended sammiches. The most\u00a0villainous\u00a0of\u00a0villains.<\/p>\n <p>By around 12 I got the TILED map loading, and now at 1 I&#8217;ve got a camera following the player as he ascends the building in search of sammiches.<\/p>\n <p><img class=\"alignnone\" alt=\"\" src=\"http:\/\/i.imgur.com\/mPJnt.png\" width=\"816\" height=\"519\" \/>\\<\/p>\n <p>The art is a bit crude, I&#8217;m no artist at all, but I&#8217; m going to spend some time fixing that up on Sunday. Tomorrow&#8217;s goal is to add sammiches to steal, a timer, and a way to leave the level and move on to the next one. After that I&#8217;ll consider adding some protagonists to chase you perhaps, but I&#8217;m not so sure. I want to have all of Sunday for art\/music\/sfx polishing.<\/p>","time":"December 14th, 2012 11:00 pm","title":"He\u2019s stealin\u2019 all yo\u2019 sammiches!"}