{"author_name":"rftr","cat":"LD #25","comments":[],"epoch":1355543640,"likes":1,"metadata":{"p_key":"49748","p_author":"rftr","p_authorkey":"19080","p_urlkey":"85434","p_title":"Unity 4 Bug?","p_cat":"LD #25","p_event":"LD25","p_time":"1355543640","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"19080","us_name":"rftr","us_username":"rftr","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Long story short: I&#8217;ve basically got the following setup:<\/p>\n <pre>public class A : MonoBehaviour {}\n public class B : A {}\n ...\n public class C : MonoBehaviour {\n public A[] a;\n }<\/pre>\n <p>I&#8217;ve got an instance of C in the scene, and I can drag neither A nor B into it in the inspector. Not the biggest problem, but a little annoying (or maybe I&#8217;m just overlooking something really dumb).<\/p>","time":"December 14th, 2012 10:54 pm","title":"Unity 4 Bug?"}