Prototyping the initial idea

So I got an initial idea in mind. It revolves around being the mastermind behind a world organization and sending henchmen to do your bidding. The point of the game is to commit enough evil around the world to reach a certain fear threshold before Interpol cracks down on you.

I’m currently in the midst of prototyping the core mechanics of observing a globe and sending henchmen on a variety of tasks. Hope to have something playable within 4 hours.