I’m in (and already know what type of game I’m going to make)

This is my 7th Ludum Dare and this time I want to make something different. For the last two years I have been using Construct 2 as my game engine. I am no programmer and this tool suits me great as it probably has the lowest entry point amongst competitors (after RPG Maker) and requires no programming skills. But it’s time to move on, and while I still regard Construct as a great prototyping/jamming tool, I’m eager to try some new and more complex stuff, namely – 3D game development. And UE4 with its Blueprints system is probably the best tool out there that suits my needs. That said, I’m still at the beginning of its rather steep learning curve and won’t be able to make something more complex than a walking simulator… So, the challenge is to adapt ANY possible LD theme for the walking sim game type.  Hope everything goes well

Tools I’m gonna use:

Unreal Engine 4 – engine
Blender for 3D modeling
Paint.net or/and Photoshop or/and Substance Painter for texturing
Zoom H2n recorder and Audacity for sfx
Cubase with VST plugins and/or electric guitar plugged straight into PC for music