{"author_name":"pentaphobe","cat":"LD #25","comments":[{"author_name":"","time":"December 14, 2012 10:05 pm","epoch":1355540700,"text":"Good Luck man. Im hoping you can go with the FLash\/AS3 since that&#8217;s where I got my start, but ultimately it&#8217;s whatever game will make you WANT to finish. Sometimes planning is such a pain.","spam":"N"},{"author_name":"Mezzomatto","time":"December 15, 2012 12:11 am","epoch":1355548260,"text":"Go man go.","spam":"N"}],"epoch":1355539980,"likes":2,"metadata":{"p_key":"49808","p_author":"pentaphobe","p_authorkey":"13327","p_urlkey":"85494","p_title":"Thinking on theme, indecisiveness, dear diary..","p_cat":"LD #25","p_event":"LD25","p_time":"1355539980","p_likes":"2","p_comments":"2","p_status":"UPD5","us_key":"13327","us_name":"pentaphobe","us_username":"pentaphobe","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><em>this post is a <a href=\"http:\/\/blog.mutantamoeba.com\/ld25-you-are-the-villain\/\" target=\"_blank\">direct mirror from my blog<\/a>, I&#8217;ll be doing this a lot so as to not waste too much time (yours and mine)<\/em><\/p>\n <h3>Hoo Wow, This One&#8217;s Tricky!<\/h3>\n <p>I&#8217;m still brainstorming 2.5hrs after the theme announcement. This is a tough one!<\/p>\n <p>I have a nine page bullet list of ideas, but choosing is a little harder than it was last time because:<\/p>\n <ul>\n <li>My favourite ideas are likely the favourites of <em>many<\/em> other people<\/li>\n <li>My least favourite ideas mostly fall under the following categories:\n <ul>\n <li><strong>nice concept, but where&#8217;s the game?<\/strong><\/li>\n <li><strong>how does that differ from the hero version?<\/strong><\/li>\n <li><strong>nice game, but where&#8217;s the concept<\/strong><\/li>\n <\/ul>\n <\/li>\n <\/ul>\n <p>Normally at this point I&#8217;d start work on coding up the basic framework and getting the generic skeleton going, but since I&#8217;m not sure which game I&#8217;m going with I still don&#8217;t know whether <a href=\"http:\/\/flashpunk.net\/\">AS3\/FlashPunk<\/a> or <a href=\"http:\/\/libgdx.badlogicgames.com\/\">Java\/LibGDX<\/a> are going to be more appropriate.<\/p>\n <p>I&#8217;m leaning toward FlashPunk again simply because more is covered by the library, but that would instantly limit my chances of doing anything simulation-based as the VM (as far as I know) is not as well suited. Distribution is significantly easier though.<\/p>\n <p>Another caveat if I choose Java\/LibGDX is that less people will play the game unless it&#8217;s embeddable in the browser &#8211; outside of <a href=\"http:\/\/www.processing.org\/\">Processing<\/a> I&#8217;ve never attempted this, which could either be deceptively simple or a waste of a few good hours.<\/p>\n <p>More coffee, and standing in the sun before I choose.<\/p>\n <p>I give myself one hour to choose, and a further hour to get whichever dev environment I go for setup and ready to go. If the setup is not yet done by that point I shall switch to a simpler environment.<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/as3\/\" rel=\"tag\">as3<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flashpunk\/\" rel=\"tag\">flashpunk<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld25\/\" rel=\"tag\">ld25<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48\/\" rel=\"tag\">ld48<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a><\/p>","time":"December 14th, 2012 9:53 pm","title":"Thinking on theme, indecisiveness, dear diary.."}