In but a busy time
I’ve got a project going beta (sweet sweet unity plugin I wish I could talk about), leaving for Dragoncon on tuesday, and dyeing my hair blue at some point in the weekend.
This means that my odds of finishing are not good, but I will give it a go!
I’ll be using Unity with VS2013, paint.net, Maya steam ver, 3dcoat for UVs, BoscaCeoil for tunes, and renderdoc for when it all goes horribly wrong.