{"author_name":"BinxBurger","cat":"LD #25","comments":[],"epoch":1355510460,"likes":1,"metadata":{"p_key":"50249","p_author":"BinxBurger","p_authorkey":"7666","p_urlkey":"85937","p_title":"In, mostly","p_cat":"LD #25","p_event":"LD25","p_time":"1355510460","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7666","us_name":"BinxBurger","us_username":"binxburger","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Hi, everyone!<\/p>\n <p>My first Ludum Dare was last December, I believe. \u00a0Since then, I&#8217;ve made about eight game prototypes in less than twelve hours each, so I should be able to actually finish something this time. \u00a0I&#8217;m still not sure I want to cram it all into a weekend, but at the very least, I&#8217;ll use it as a jumping-off point for a new project. \u00a0My usual programmer buddy will have to serve as my consultant instead of my partner due to schedule conflicts, so I&#8217;ll technically be doing a solo jam. \u00a0Should be fun!<\/p>\n <p>Tools of the trade: Game Maker + Photoshop or Unity3D\/C# + Maya 2011, depending on what I come up with, and whatever free sounds I can find on the internet or make with a SFX generator<\/p>\n <p>Follow me on Twitter and we can <del>distract <\/del>encourage each other! @critterbucket<\/p>","time":"December 14th, 2012 1:41 pm","title":"In, mostly"}