{"author_name":"BMacIntosh","cat":"LD #25","comments":[],"epoch":1355499660,"likes":0,"metadata":{"p_key":"50331","p_author":"BMacIntosh","p_authorkey":"15030","p_urlkey":"86019","p_title":"May be joining","p_cat":"LD #25","p_event":"LD25","p_time":"1355499660","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15030","us_name":"BMacIntosh","us_username":"\/author\/bmacintosh\/","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>This weekend may be busy for me, but I&#8217;m going to make an attempt to enter anyway! \u00a0I&#8217;ll be using C++ with SDL and a partial engine of my own creation built on top of SDL, uploaded <a href=\"http:\/\/www.brianmacintosh.com\/ld25\/bmac_sdlengine.zip\">here<\/a>. \u00a0Good luck to all, and at the very least I look forward to playing lots of great games.<\/p>\n <p>Oh, and I may be trying to integrate some procedural music generation if it&#8217;s appropriate. \u00a0My code for that is up <a href=\"http:\/\/brianmacintosh.com\/code\/code.php?id=4\">here<\/a>.<\/p>","time":"December 14th, 2012 10:41 am","title":"May be joining"}