Gearing up for LD #25
So this is my second try. I was quite happy with the results of the first try at LD #23. I made some further updates to the game while traveling, but my laptop broke before I managed to push them to the repo 
This time I will not use JavaScript, but ClojureScript with some Clojure thrown in to serve the code. I have made a few simple games with this stack during the summer. Also live-coded one at clojuTRE in October. They were an asteroids clone and basic sidescrolling runner game. I think I will do a simple adventure game engine with really simple game, because I want to try to making a few such games next. Possibly I will port the previous try to it too.
As a bonus, I will try recording some music and sounds with a USB-MIDI cable and Overtone.
You can follow me in twitter @zorcam.