If I live, I’m in!

might be in for LD this weekend. Right now, I’m feeling like I’m completely, utterly dead! A head cold, and maybe more, that’s already ruined quite a few plans, and made the final’s week difficult!

Anyway, if I do compete, it will be my second year, and hopefully I will do better than last time. I spent too much time on art, and algorithms, that never ended up being used and too little time on actually designing the interface and the gameplay. In the end, it fell apart because it wasn’t really a game, but more of a partial, unexplained simulation.

This time, I’m spending a bit of time prior to make sure I know how to work with the interface (I actually learned libGDX’s table/theme set-up, but that went away, so now I’m learning their newer version!) And hopefully, I’ll be able to remember that having a playable game is more important than having a fun idea.

My tools:

System: Probably my Win7 64bit laptop, or my monstrous desktop.

Language: Java

IDE: Eclipse (With Android plug-ins)

Art: paint.net. maybe some gimp.

Sound: http://www.bfxr.net/ and maybe something else, if the game needs music (I have an idea for some themes that don’t.)

Libraries: libGDX

Basis: None, though I’ll probably make use of various tutorials. Yay.

Target Platform: Desktop and Android through libGDX (Maybe html5, but I’m ignorant of how to get it to work.)

 

 

Tags: ld25

Comments

14. Dec 2012 · 15:54 UTC
Good luck :)