{"author_name":"Martin Vilcans","cat":"LD #25","comments":[],"epoch":1355471580,"likes":1,"metadata":{"p_key":"50407","p_author":"Martin Vilcans","p_authorkey":"10862","p_urlkey":"86095","p_title":"I\u2019m in Ludum Dare 25","p_cat":"LD #25","p_event":"LD25","p_time":"1355471580","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10862","us_name":"Martin Vilcans","us_username":"vilcans","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I will participate this time too. It will be my third Ludum Dare. My first was LD24 which <a title=\"Ludum Dare 23 postmortem\" href=\"http:\/\/www.librador.com\/2012\/04\/29\/Ludum-Dare-23-postmortem\/\">turned out pretty well<\/a>, while LD25 <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/26\/i-give-up-10\/\">was a failure<\/a>.<\/p>\n <p><a title=\"Goo Technologies\" href=\"http:\/\/www.gootechnologies.com\">We<\/a>&#8216;ll be hosting a <a title=\"Ludum Dare @ Goo Technologies\" href=\"https:\/\/docs.google.com\/spreadsheet\/viewform?formkey=dGNtejRPWFN6czdnYzhoVVo3eThRS1E6MQ#gid=0\">real-world meetup<\/a> at our office in Stockholm, so I won&#8217;t be able to focus 100% on the competition.\u00a0To keep things simple, I think I&#8217;ll make a 2D game this time.<\/p>\n <p>The game will be web based, using either a 2D &lt;canvas&gt; or WebGL. I will start with <a href=\"https:\/\/github.com\/vilcans\/site-start\/tree\/webgl\">this base code<\/a>, which I hereby declare according to the compo rules.<\/p>\n <p>My toolbox contains:<\/p>\n <ul>\n <li>Development environment: Linux Mint, Windows 7<\/li>\n <li>Programming: Sublime Edit, CoffeeScript, nanoc<\/li>\n <li>2D graphics: Gimp, Inkscape, Photoshop, Paint.net<\/li>\n <li>3D modeling (in case I need it): Blender<\/li>\n <li>Audio: BFXR<\/li>\n <li>Music: FamiTracker<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a><\/p>","time":"December 14th, 2012 2:53 am","title":"I\u2019m in Ludum Dare 25"}