{"author_name":"Peltast","cat":"LD #25","comments":[],"epoch":1355453400,"likes":0,"metadata":{"p_key":"50443","p_author":"Peltast","p_authorkey":"15136","p_urlkey":"86131","p_title":"Guess what, it\u2019s an entrance post, deal with it","p_cat":"LD #25","p_event":"LD25","p_time":"1355453400","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15136","us_name":"Peltast","us_username":"peltast","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Hey guys! \u00a0Semi-last-minute committing myself to this Ludum Dare compo.<\/p>\n <p>I was actually going back and forth on whether or not I&#8217;d enter, since I&#8217;ve been jet-lagged and sick all week, and I&#8217;m not sure I&#8217;ll be a whole lot better by the time the compo has started. \u00a0So, my expectations for what I can produce are kinda low. \u00a0This is my second time; the first time (#24) I implemented the game idea I had completely, but forgot to actually make it fun or easy to play.<\/p>\n <p>So this time, my goal is to make something small that is at least kinda interesting and fun, if only fleetingly.<\/p>\n <p>&nbsp;<\/p>\n <p>Programming: AS3 with FlashDevelop<\/p>\n <p>Visuals: \u00a0Paint.net, \u00a0maybe Tiled depending on the idea I come up with<\/p>\n <p>Audio: sfxr \/ Audacity<\/p>\n <p>Library: I might recycle some code from <a href=\"https:\/\/github.com\/Peltast\/Ludum-Dare-24\">my past LD submission<\/a>, but that&#8217;s probably it.<\/p>\n <p>&nbsp;<\/p>\n <p>I&#8217;d take a picture of my &#8220;work station&#8221;, but I&#8217;m not really into the whole &#8216;station&#8217;ary thing. \u00a0I&#8217;ll probably be working in different rooms, take a break at a cafe, lie down on my bed for a while, etc etc. \u00a0So as a result, you get a drab all-text post! \u00a0Yay!<\/p>\n <p>Good luck everybody, let&#8217;s have fun!<\/p>","time":"December 13th, 2012 9:50 pm","title":"Guess what, it\u2019s an entrance post, deal with it"}