{"author_name":"Erik McClure","cat":"LD #25","comments":[],"epoch":1355436360,"likes":1,"metadata":{"p_key":"50473","p_author":"Erik McClure","p_authorkey":"4875","p_urlkey":"86166","p_title":"LD 25","p_cat":"LD #25","p_event":"LD25","p_time":"1355436360","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"4875","us_name":"Erik McClure","us_username":"blackhole","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I will be participating in the LD #25 Compo using the following code libraries (at least, I hope so):<\/p>\n <ul>\n <li><a href=\"http:\/\/code.google.com\/p\/bss-util\/\">bss-util<\/a> &#8211; Utilities library with various high performance data structures.<\/li>\n <li><a href=\"http:\/\/sourceforge.net\/projects\/tinyoal\/\">TinyOAL<\/a> \u2013 Simple, easy to use sound library.<\/li>\n <li><a href=\"http:\/\/blackspherestudios.com\/products\/ps\/\">PlaneShader<\/a> \u2013 2D graphics engine<\/li>\n <li>TeV Engine &#8211; 2D Game Engine using PlaneShader, TinyOAL and Box2D<\/li>\n <\/ul>\n <p>A TeV Engine build is available upon request. However, TeV Engine is still unstable and in development so it&#8217;s likely to be of limited use.<\/p>","time":"December 13th, 2012 5:06 pm","title":"LD 25"}