I am in

Im in

I am going to write an adventure game.

I have some notes jotted in my development notebook. Sitting just within an arms
reach I look at it all the time. There are some questions, a big ass title and
a list of things I would need in an adventure game. But the last few items in the
list are the most interesting.

The page then dissolves into a world where the particle is king. The man with the
most particles will get all the girls. The particle with the most men with gets
all the grills.

I think I will have to add particles somewhere in this adventure game.

My language of choice is going to be javascript.
Working in the canvas on a hand rolled engine. It is something I started about
two months ago, originally an
isometric engine. I will have to strip it down a bit for an adventure game,
hopefully not too much. The branch before the start of the game can be found on
github here.
I will text edit in the text editor Vim

Of course I will need some other tools as well. For audio I am going to use a
mixture of Garage Band loops and bfxr.
That should be as much as I can handle. For
art I want to try using SketchBook Pro
on my iPad and Pixen. I have used Pixen a
lot in the past, it is a good old friend for touching up images.

For raw creation I will be coding and drawing with my bare hands for as long as
possible. As that proves futile I will switch to my MacBook Pro augmented with
my Cyborg RAT3 mouse. To keep my thoughts in
order I will scrawl liberally in my
development pad with my Lammy Safari pen and on
any white board I can hold down.
I will draw on everything, but intend to create art on my ipad mini and fix it
with my Cyborg mouse. I will sing as much audio as possible.

My Code is comfortable in git, let sleeping dogs lie.

My final set of tools will produce my most approachable output. I am going to use
a combination of screecapture
and imagesnap
on my mac to create a time lapse. My
final plan is to create a video that includes, both desktops, my face (wooooooooo)
and text annotations for my latest tweet/ADN post, commit message and blog post.

The result of that can come after Ludum Dare though.

Third time lucky, my particle friends will fend off the goats.

Comments

13. Dec 2012 · 19:44 UTC
Yay, the LD needs more adventure games!