{"author_name":"KayZ","cat":"LD #36","comments":[],"epoch":1472048280,"likes":0,"metadata":{"p_key":"5063","p_author":"KayZ","p_authorkey":"17933","p_urlkey":"40515","p_title":"Almost forgot about LD, but I\u2019m in!!","p_cat":"LD #36","p_event":"LD36","p_time":"1472048280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"17933","us_name":"KayZ","us_username":"\/author\/kayz\/","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>And I&#8217;ll try to create my first multiplayer game (probably something coop), as I&#8217;m currently playing around with some networking stuff.<\/p>\n <p><u><strong>Tools &amp; Tech<\/strong><\/u><\/p>\n <p><strong>Platform<\/strong>: Web\/HTML5<br \/>\n <strong>Language<\/strong>: <a href=\"https:\/\/www.dartlang.org\/\">Dart<\/a><br \/>\n <strong>IDE<\/strong>: WebStorm<br \/>\n <strong>Libs<\/strong>: <a href=\"http:\/\/pub.dartlang.org\/packages\/dartemis\">dartemis<\/a> and other stuff on <a href=\"http:\/\/pub.dartlang.org\/\">pub<\/a> if needed.<br \/>\n <strong>Base Code<\/strong>: <a href=\"https:\/\/github.com\/kayzgames\/gamedev_helpers\">some utilities<\/a> to reduce the amount of boilerplate code I need to write<br \/>\n <strong>Graphics<\/strong>: Krita<br \/>\n <strong>Sound<\/strong>: Audacity<br \/>\n <strong>Multiplayer stuff<\/strong>: Websockets and\/or WebRTC (EDIT: <a href=\"https:\/\/github.com\/isowosi\/websocket_broadcast_server\">a little server I use for connecting the clients<\/a>)<\/p>","time":"August 24th, 2016 9:18 am","title":"Almost forgot about LD, but I\u2019m in!!"}