{"author_name":"Cirrial","cat":"LD #25","comments":[],"epoch":1355279040,"likes":1,"metadata":{"p_key":"50691","p_author":"Cirrial","p_authorkey":"1620","p_urlkey":"86384","p_title":"I\u2019m in!","p_cat":"LD #25","p_event":"LD25","p_time":"1355279040","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"1620","us_name":"Cirrial","us_username":"cirrial","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Hi! I&#8217;ve entered a few Ludum Dares before (none this year due to illness and deadlines, ugh) and this time last year I made Blue Moon, one of my most well received games in general.<\/p>\n <p>I&#8217;m going to use the following tools, and aiming for the compo. But it is the end of the year, when burnout is high and holidays creep ever closer, so perhaps I might go for the jam this time.<\/p>\n <ul>\n <li>Flixel<\/li>\n <li>IntelliJ IDE<\/li>\n <li>DAME for level editing if I really, really have to<\/li>\n <li>SAI for illustrations<\/li>\n <li>PyxelEdit\/Photoshop, the former I don&#8217;t know as well and the latter I do<\/li>\n <li>Sunvox for music<\/li>\n <li>BFXR for sound<\/li>\n <\/ul>\n <p>That covers everything, I think! See you then!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/bfxr\/\" rel=\"tag\">bfxr<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/dame\/\" rel=\"tag\">DAME<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flixel\/\" rel=\"tag\">Flixel<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/intellij\/\" rel=\"tag\">intellij<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/photoshop\/\" rel=\"tag\">photoshop<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pyxeledit\/\" rel=\"tag\">pyxeledit<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sai\/\" rel=\"tag\">sai<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sunvox\/\" rel=\"tag\">SunVox<\/a><\/p>","time":"December 11th, 2012 9:24 pm","title":"I\u2019m in!"}