{"author_name":"onefineline","cat":"LD #25","comments":[{"author_name":"Osgeld","time":"December 10, 2012 11:00 pm","epoch":1355198400,"text":"what about java or flash?","spam":"N"},{"author_name":"onefineline","time":"December 11, 2012 6:53 pm","epoch":1355269980,"text":"Flash is dying and doesn&#8217;t work on iOS (and elsewhere). I&#8217;ve tried using it in the past; and since nothing has really grabbed me, I&#8217;m not super-interested in using it, although I&#8217;m not religiously against it or anything. And to be totally honest, I hadn&#8217;t really thought of Java&#8230; although I don&#8217;t know how iOS-friendly it is.","spam":"N"}],"epoch":1355197140,"likes":0,"metadata":{"p_key":"50763","p_author":"onefineline","p_authorkey":"4670","p_urlkey":"86456","p_title":"Cross-Platform Frameworks?","p_cat":"LD #25","p_event":"LD25","p_time":"1355197140","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"4670","us_name":"onefineline","us_username":"onefineline","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Most of my game dev experience is with iOS. Largely because I&#8217;d like to share my Ludum entry with all of y&#8217;all, I&#8217;ve been looking into using a cross-platform framework. Suggestions?<\/p>\n <p>I&#8217;ve looked into Unity, Game Maker, Game Salad, Stencyl. Unity is the big dog in this area, but I find myself a little overwhelmed by it. That doesn&#8217;t mean I can&#8217;t tackle it, but so far, it hasn&#8217;t really clicked. I started looking Antares Universe, Playmaker and uScript for Unity, but haven&#8217;t gotten very far. I&#8217;m on a mac; and looks like GameMaker for mac is stuck a version behind windows, so I&#8217;ll probably skip that.<\/p>\n <p>Any suggestions?<\/p>\n <p>Thanks!<\/p>","time":"December 10th, 2012 10:39 pm","title":"Cross-Platform Frameworks?"}