{"author_name":"jellonator","cat":"LD #25","comments":[],"epoch":1355180160,"likes":1,"metadata":{"p_key":"50777","p_author":"jellonator","p_authorkey":"6672","p_urlkey":"86470","p_title":"I\u2019m back for some game designing.","p_cat":"LD #25","p_event":"LD25","p_time":"1355180160","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"6672","us_name":"jellonator","us_username":"jellonator","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>For those very few people, if any at all, who remember my game, the one with the carrots and the shield and the insane difficulty(I had to use Flashpunk&#8217;s debugger to even test run it), I&#8217;m back.  This time, I&#8217;ll try to go easy on you guys and add some more content.  I guess last time was a good experience, as your feedback did help.<\/p>\n <p>So here is my loadout, almost the same as last time:<\/p>\n <p>IDE: FlashDevelop.<br \/>\n Library: Flashpunk.<br \/>\n Art: GIMP, maybe inkskape, Krita or Blender.<br \/>\n OS: Windows or if I can set it up, Kubuntu.<br \/>\n Music: LMMS<br \/>\n Sounds: SFXR<\/p>\n <p>I wish everyone a good time both making and playing, because that&#8217;s really all it&#8217;s about. You know, since you don&#8217;t really win anything.  Except maybe fame I suppose.<\/p>","time":"December 10th, 2012 5:56 pm","title":"I\u2019m back for some game designing."}