{"author_name":"Law","cat":"LD #25","comments":[],"epoch":1355086200,"likes":0,"metadata":{"p_key":"50862","p_author":"Law","p_authorkey":"12215","p_urlkey":"86555","p_title":"Let\u2019s give it a go\u2026.","p_cat":"LD #25","p_event":"LD25","p_time":"1355086200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"12215","us_name":"Law","us_username":"law","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>After much umming and arring I&#8217;ve decided to give LD a go for the first time ever. This is probably a very stupid decision. Mainly because I&#8217;ve been coding for about a month, so it will probably take all weekend for me to work out how to make something go in a straight line. But on the other hand why not try?<\/p>\n <p>Tools: Unity 3D, Blender, Photoshop, BFXR<\/p>\n <p>So yes I am making a 3D game. This is partly due to a sad (although understandable) lack of 3D games in previous LDs, and also I only have experience with Unity (although little enough of that&#8230;). I understand that this is extremely ambitious and I&#8217;m not making it easy for myself, but hey, it should be fun and I&#8217;ll be happy having made something that vaguely resembles a game. This can only go well right?<\/p>\n <p>&nbsp;<\/p>","time":"December 9th, 2012 3:50 pm","title":"Let\u2019s give it a go\u2026."}