{"author_name":"TerraCottaFrog","cat":"LD #36","comments":[],"epoch":1471993260,"likes":1,"metadata":{"p_key":"5091","p_author":"TerraCottaFrog","p_authorkey":"55226","p_urlkey":"40543","p_title":"I\u2019m in for my fourth Ludum Dare","p_cat":"LD #36","p_event":"LD36","p_time":"1471993260","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"55226","us_name":"TerraCottaFrog","us_username":"\/author\/terracottafrog\/","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>So I&#8217;ve done <strong>one year of Ludum Dare<\/strong>, so that&#8217;s pretty cool.<\/p>\n <p>I&#8217;ll have to start one day late, so I&#8217;ll enter the Jam despite having only 48 hours.<\/p>\n <p>I&#8217;ll be using:<\/p>\n <ul>\n <li>Engine:\n <ul>\n <li>GameMaker Studio<\/li>\n <li>Tweenline Tweening Engine<\/li>\n <li>My own extensible scripting thing for time based stuff like levels, dialogue, cutscenes, ETC.<\/li>\n <\/ul>\n <\/li>\n <li>Art:\n <ul>\n <li>Photoshop<\/li>\n <li>Illustrator<\/li>\n <li>Pyxel Edit<\/li>\n <li>Paint.net<\/li>\n <\/ul>\n <\/li>\n <li>Music:\n <ul>\n <li>Bosca Coeil<\/li>\n <li>Mixcraft 6<\/li>\n <\/ul>\n <\/li>\n <li>Sound:\n <ul>\n <li>bfxr<\/li>\n <li>jfxr<\/li>\n <li>Audacity<\/li>\n <\/ul>\n <\/li>\n <\/ul>\n <p>My brother may or may not do the music for my game.<\/p>\n <p>So hopefully this time will be great (it will be)<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/one-year\/\" rel=\"tag\">One year<\/a><\/p>","time":"August 23rd, 2016 6:01 pm","title":"I\u2019m in for my fourth Ludum Dare"}