{"author_name":"tSwitch","cat":"LD #25","comments":[],"epoch":1355003460,"likes":1,"metadata":{"p_key":"50927","p_author":"tSwitch","p_authorkey":"505877","p_urlkey":"86620","p_title":"I\u2019m in!","p_cat":"LD #25","p_event":"LD25","p_time":"1355003460","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"505877","us_name":"tSwitch","us_username":"tSwitch","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>3rd LD, looking forward to it.\u00a0 I hope I can come up with something slick with the theme we get, regardless of what it is.<\/p>\n <p>My goal in my first ludum dare was to complete a game.\u00a0 I did, but it was crap, because I over thought and underdeveloped.\u00a0 In my second, my goal was to make something complete, and polished, and I came up with a very simple entry that works as a great prototype.\u00a0 This time, I want to make something really engaging or thought provoking.\u00a0 I want to take a simple mechanic and make it engrossing.<\/p>\n <p>It&#8217;s a high goal, but shoot for the stars, as it were.<\/p>\n <p>I will be using Stencyl 2.2 as my development platform, using SFXR for sound effects and samples, Audacity now and again for control, Renoise for music (if I risk it), and Photoshop for my graphics.\u00a0 I&#8217;ll also be cleaning off my desk so that I&#8217;m not sitting in front of my TV and therefore have no distractions!<\/p>\n <p>I&#8217;ll also be making a timelapse for my game, which I have neglected to do for the first two competitions.\u00a0 I may livestream, but I don&#8217;t know that I&#8217;d carry enough viewers to warrant spending the power on my already limited laptop.<\/p>\n <p>I&#8217;ll be posting my battle station later this week, right before \/compo begins!<\/p>","time":"December 8th, 2012 4:51 pm","title":"I\u2019m in!"}